Taking action against many veteran players’ frustrations, the game wastes no time in getting you right into the action. There are no overly long tutorials on catching and healing your party here.Īfter some cutscenes and a short tutorial, you’re let out on your first quest with a newly gifted starter Nexomon. Instead of the usual three choices of a Pokémon game, here you have an option for each of the games nine elemental types: Fire, Water, Plant, Electric, Mineral, Wind, Normal, Psychic and Ghost. This choice isn’t too important as starters can be caught in the wild, so I chose the electric type Gekoko. If you are looking for Nexomon locations in Nexomon Extinction, check out our Nexomon Extinction Location Guide. According to the community it’s the most useful, which I agree with given moves that heal and paralyze later on. That said, I’m sure each choice would be equally viable, so pick whatever looks coolest to you. The addition of the Psychic and Ghost types since the first game complicates the type chart a bit. Previously, each elemental type was weak and strong to two other types each, with Normal always being neutral. I never found the new type matchups intuitive and would often just click my strongest move regardless. ![]() As the Maths doesn’t quite add up, Psychic and Ghost are each strong against three other types, and weak to two, including each other. Whilst the main questline starts off linear, it’s not long before you can explore several different locations of your choice. Only one of these will usually advance the plot, so I just let the game shepherd me along the plot. ![]() You may also discover vaults full of useful items which require a key to access as you explore. #Nexomon extinction all nexomon locations full# #Nexomon extinction all nexomon locations full#įrustratingly, said key will usually be tied to a side quest and can be hard to obtain.
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